Beginning iPhone Games Development

Beginning iPhone Games Development PDF

Autor:

Eric Wing

Ansichten:

804

Sprache:

Englisch

Bewertung:

0

Abteilung:

Technologie

Seitenzahl:

50

Abschnitt:

Software

Größe der Datei:

13044336 MB

Buchqualität :

Exzellent

ein Buch herunterladen:

72

Benachrichtigung

Da die Website aktualisiert wird, wird der Download vorübergehend gestoppt, bis die Aktualisierung abgeschlossen ist [email protected]

Eric Wing ist BIM (Building Information Modeling) Services Manager bei C&S Companies, einem multidisziplinären Ingenieur- und Architekturbüro mit Sitz in Syracuse, NY. In seiner Rolle ist er verantwortlich für die Überwachung der Entwicklung und Umsetzung von BIM-Strategien und -Standards für die Projekte des Unternehmens. Er verfügt über mehr als 20 Jahre Erfahrung in der AEC-Branche (Architecture, Engineering, and Construction) und gilt als führender Experte für BIM und verwandte Technologien. Eric Wing ist außerdem regelmäßiger Redner und Präsentator bei Branchenkonferenzen und -veranstaltungen und hat mehrere Bücher und Artikel über BIM und verwandte Themen verfasst.

Beschreibung des Buches

Beginning iPhone Games Development pdf von Eric Wing

Beginning iPhone Games Development is a book written by Eric Wing that provides a comprehensive guide to developing games for the iPhone using Apple's Xcode development platform. The book is designed for individuals with little or no prior experience in game development.

The book begins with an introduction to the iPhone game development platform, including the Xcode development environment, and an overview of game development concepts such as game loops, graphics rendering, and physics engines. Wing then guides readers through the process of creating a simple game, including how to add sprites, animations, and sound effects.

The book also covers more advanced topics such as creating complex game logic, implementing multiplayer functionality, and optimizing game performance. Wing provides clear and concise explanations of each feature, along with practical examples and exercises to help readers apply what they have learned.

One of the strengths of the book is its focus on practical application. Wing provides step-by-step instructions and code examples to guide readers through each process, making it easy for beginners to follow along and learn at their own pace.

From an SEO perspective, the book's content can be optimized by using relevant keywords such as "iPhone game development", "Xcode", "game loops", "graphics rendering", "physics engines", and "multiplayer functionality". Incorporating relevant links to related resources and publications can also improve the book's search engine rankings.

In summary, Beginning iPhone Games Development is an excellent resource for anyone looking to get started in game development for the iPhone. Its clear explanations, practical examples, and focus on hands-on learning make it an ideal guide for beginners in the field.

Buchrezension

0

out of

5 stars

0

0

0

0

0

Book Quotes

Top rated
Latest
Quote
there are not any quotes

there are not any quotes

Mehr Bücher Eric Wing

Mastering Revit Structure 2009
Mastering Revit Structure 2009
Architekturtechnik
921
English
Eric Wing
Mastering Revit Structure 2009 pdf von Eric Wing
Autodesk Revit Architecture 2011: No Experience Required
Autodesk Revit Architecture 2011: No Experience Required
Architekturtechnik
815
English
Eric Wing
Autodesk Revit Architecture 2011: No Experience Required pdf von Eric Wing
Revit Architecture 2010: No Experience Required
Revit Architecture 2010: No Experience Required
Architekturtechnik
1027
English
Eric Wing
Revit Architecture 2010: No Experience Required pdf von Eric Wing
Autodesk Revit Architecture 2012: No Experience Required
Autodesk Revit Architecture 2012: No Experience Required
Architekturtechnik
743
English
Eric Wing
Autodesk Revit Architecture 2012: No Experience Required pdf von Eric Wing

Mehr Bücher Software

Artificial Intelligence in Theory and Practice II: IFIP 20th World Computer Congress
Artificial Intelligence in Theory and Practice II: IFIP 20th World Computer Congress
1410
English
Max Bramer
Artificial Intelligence in Theory and Practice II: IFIP 20th World Computer Congress pdf von Max Bramer
Artificial Intelligence in Theory and Practice: IFIP 19th World Computer Congress
Artificial Intelligence in Theory and Practice: IFIP 19th World Computer Congress
1154
English
Max Bramer
Artificial Intelligence in Theory and Practice: IFIP 19th World Computer Congress pdf von Max Bramer
Artificial Intelligence in Theory and Practice III
Artificial Intelligence in Theory and Practice III
1335
English
Max Bramer
Artificial Intelligence in Theory and Practice III pdf von Max Bramer
Artificial Intelligence. An International Perspective: An International Perspective
Artificial Intelligence. An International Perspective: An International Perspective
1129
English
Max Bramer
Artificial Intelligence. An International Perspective: An International Perspective pdf von Max Bramer

Add Comment

Authentication required

You must log in to post a comment.

Log in
There are no comments yet.