Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days

Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days pdf

Author:

Jake Knapp

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English

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2468

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30511602 MB

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Jake Knapp is a renowned author, speaker, and design partner at Google Ventures. He is best known as the creator of the "Design Sprint" methodology, a process for solving critical business problems through design, prototyping, and user testing.

Jake has worked with many well-known companies, including Slack, Nest, 23andMe, and The New York Times. He has also worked as a design consultant and product manager at Google and Microsoft.

In addition to his work in the design industry, Jake is also a popular author. He has written two books: "Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days," which he co-authored with John Zeratsky and Braden Kowitz, and "Make Time: How to Focus on What Matters Every Day," which he co-authored with John Zeratsky.

Jake has been featured in various media outlets, including The New York Times, The Wall Street Journal, and Forbes. He is also a frequent speaker at conferences and events around the world, where he shares his insights and expertise on design and innovation.

Book Description

Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days pdf by Jake Knapp

"Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days" is a book by Jake Knapp, John Zeratsky, and Braden Kowitz that outlines a unique and innovative approach to problem-solving and idea testing. The book provides a step-by-step guide to the "sprint" process, which is designed to help teams quickly and efficiently tackle complex problems and test new ideas.

The authors draw on their experience working at Google and other tech companies to develop the sprint process, which involves bringing together a cross-functional team for a focused and intense five-day period. During this time, the team works through a structured process that includes defining the problem, ideating potential solutions, prototyping, and testing.

The book is divided into five sections, each corresponding to a day in the sprint process. The first day, "Understand," is dedicated to defining the problem and setting goals for the sprint. The second day, "Diverge," involves generating a wide range of potential solutions through ideation techniques like brainstorming and sketching.

The third day, "Decide," involves narrowing down the potential solutions and selecting one to prototype. The fourth day, "Prototype," is dedicated to building a physical representation of the selected solution. The final day, "Validate," involves testing the prototype with real users and collecting feedback.

One of the strengths of the book is its practicality. The authors provide detailed instructions for each step of the sprint process, along with tips and best practices for facilitating a successful sprint. They also provide real-world examples of how the sprint process has been used to solve a range of problems, from improving the user experience of a mobile app to redesigning a school library.

The book is written in a clear and engaging style, with plenty of illustrations and examples to help readers understand the concepts and techniques involved. It is aimed primarily at entrepreneurs, product managers, and other professionals who are looking for a more effective and efficient way to solve complex problems and test new ideas.

Overall, "Sprint" is a valuable resource for anyone looking to streamline their problem-solving process and bring new ideas to market quickly. The sprint process outlined in the book has been used successfully by a range of companies, from small startups to large corporations, and is likely to become an increasingly popular approach to innovation in the years to come.

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