Beginning iPhone Games Development

Beginning iPhone Games Development pdf

Author:

Eric Wing

Views:

799

Language:

English

Rating:

0

Department:

Technology

No. Pages:

50

Section:

Software

Size of file:

13044336 MB

Quality :

Excellent

Downloads:

72

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Eric Wing is a BIM (Building Information Modeling) Services Manager for C&S Companies, a multidisciplinary engineering and architecture firm based in Syracuse, NY. In his role, he is responsible for overseeing the development and implementation of BIM strategies and standards for the company's projects. He has over 20 years of experience in the AEC (Architecture, Engineering, and Construction) industry and is recognized as a leading expert in BIM and related technologies. Eric Wing is also a regular speaker and presenter at industry conferences and events, and has authored several books and articles on BIM and related topics.

Book Description

Beginning iPhone Games Development pdf by Eric Wing

Beginning iPhone Games Development is a book written by Eric Wing that provides a comprehensive guide to developing games for the iPhone using Apple's Xcode development platform. The book is designed for individuals with little or no prior experience in game development.

The book begins with an introduction to the iPhone game development platform, including the Xcode development environment, and an overview of game development concepts such as game loops, graphics rendering, and physics engines. Wing then guides readers through the process of creating a simple game, including how to add sprites, animations, and sound effects.

The book also covers more advanced topics such as creating complex game logic, implementing multiplayer functionality, and optimizing game performance. Wing provides clear and concise explanations of each feature, along with practical examples and exercises to help readers apply what they have learned.

One of the strengths of the book is its focus on practical application. Wing provides step-by-step instructions and code examples to guide readers through each process, making it easy for beginners to follow along and learn at their own pace.

From an SEO perspective, the book's content can be optimized by using relevant keywords such as "iPhone game development", "Xcode", "game loops", "graphics rendering", "physics engines", and "multiplayer functionality". Incorporating relevant links to related resources and publications can also improve the book's search engine rankings.

In summary, Beginning iPhone Games Development is an excellent resource for anyone looking to get started in game development for the iPhone. Its clear explanations, practical examples, and focus on hands-on learning make it an ideal guide for beginners in the field.

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