Nacida el 27 de julio de 1973 en Teherán, Irán, Cassandra Clare es una novelista y escritora de ficción adolescente estadounidense-iraní-estadounidense. Es mejor conocida por ser la autora de la serie de fantasía Mortal Instruments desde 2007 hasta que se lanzaron las últimas entregas en 2014. Claire nació Judith Rumelt de padres nacidos en Estados Unidos en Teherán, Irán. Sus padres son Elizabeth y Richard Romelt. Se desempeñaron como profesores en la Academia de Administración de Empresas y como escritores, respectivamente.
El abuelo materno de Clare fue el productor de cine Max Rosenberg. Claire es judía, pero describe a su familia como no religiosa.
Cuando era niña, Clare viajaba con frecuencia, pasando tiempo en Suiza, Inglaterra y Francia. Regresó a Los Ángeles en la escuela secundaria y desde entonces ha dividido su tiempo entre California y la ciudad de Nueva York, trabajando para varias revistas de entretenimiento y tabloides, incluido The Hollywood Reporter.
Mientras vivía en Los Ángeles, Claire se embarcó en la escritura de ficción, usando el nombre de Cassandra Claire. La trilogía Drico, inspirada en Harry Potter y El diario ultrasecreto, inspirada en El señor de los anillos, se han convertido en novelas populares. A pesar de esto, Claire borró sus novelas de fantasía de Internet antes de publicar su primera novela, City of Bones, bajo el nombre de Cassandra Claire.
Claire vive actualmente en Amherst, Massachusetts, con su esposo, Joshua Lewis, y tres gatos.
The Shadowhunter’s Codex pdf por Cassandra Clare
The Clave is pleased to announce the newest edition of the Nephilim’s oldest and most famous training manual: the Shadowhunter’s Codex. Since the thirteenth century, the Codex has been the young Shadowhunter’s best friend. When you’re being swarmed by demons it can be easy to forget the finer points of obscure demon languages or the fastest way to stop an attack of Raum demons. With the Codex by your side, you never have to worry.
Now in its twenty-seventh edition, the Codex covers it all: the history and the laws of our world; how to identify, interact with, and if necessary, kill that world’s many colorful denizens; which end of the stele is the end you write with. No more will your attempt to fight off rogue vampires and warlocks be slowed by the need to answer endless questions from your new recruits: What is a Pyxis? Why don’t we use guns? If I can’t see a warlock’s mark, is there a polite way to ask him where it is? Where do we get all our holy water? Geography, History, Magic, and Zoology textbook all rolled into one, the Codex is here to help new Shadowhunters navigate the beautiful, often brutal world that we inhabit.
Do not let it be said that the Clave is outdated or, as the younger Shadowhunters say, “uncool”: this new edition of the Codex will be available not only in the usual magically-sealed demonskin binding, but also in a smart, modern edition using all of today’s most exciting printing techniques, including such new features as a sturdy clothbound cover, a protective dust jacket, and information about title, author, publisher, and so on conveniently available right on the cover. You’ll be pleased to know that it fits neatly into most satchels, and unlike previous editions, it rarely sets off alarm wards.
The old woodcuts and engravings have been replaced as well: instead, you’ll find lavish modern illustrations by some of the brightest luminaries of the fantastic. Creatures, weapons, people, and places have been carefully and accurately rendered by the likes of Rebecca Guay, Charles Vess, Jim Nelson, Theo Black, Elisabeth Alba, and Cassandra Jean. Chapters are beautifully introduced by the drawings of Michael Kaluta, and along with our condensation of the classic 2,450-page tome, A History of the Nephilim, you will find a selection of the best of the lovely illustrations of that volume by John Dollar.
This edition of the Codex will be available in Institute libraries and what mundanes sometimes call “book stores” in October 2013.