Beginning iPhone Games Development

Beginning iPhone Games Development Kitap pdf indir

Yazar:

Eric Wing

Görüntüleme:

807

Dil:

ingilizce

Değerlendirme:

0

Departman:

teknoloji

Sayfa sayısı:

50

Bölüm:

yazılım

dosya boyutu:

13044336 MB

kitap kalitesi :

Harika

Kitap indir:

72

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Sitenin güncellenmesi nedeniyle, güncelleme tamamlanana kadar indirme işlemi geçici olarak durdurulacaktır. [email protected]

Eric Wing, Syracuse, NY merkezli çok disiplinli bir mühendislik ve mimarlık firması olan C&S Şirketleri için bir BIM (Yapı Bilgisi Modelleme) Hizmetleri Yöneticisidir. Rolünde, şirketin projeleri için BIM stratejilerinin ve standartlarının geliştirilmesini ve uygulanmasını denetlemekten sorumludur. AEC (Mimarlık, Mühendislik ve İnşaat) endüstrisinde 20 yılı aşkın deneyime sahiptir ve BIM ve ilgili teknolojilerde lider bir uzman olarak tanınmaktadır. Eric Wing aynı zamanda endüstri konferansları ve etkinliklerinde düzenli konuşmacı ve sunucudur ve BIM ve ilgili konularda çok sayıda kitap ve makale yazmıştır.

Kitabın Tanımı

Beginning iPhone Games Development kitap pdf oku ve indir Eric Wing

Beginning iPhone Games Development is a book written by Eric Wing that provides a comprehensive guide to developing games for the iPhone using Apple's Xcode development platform. The book is designed for individuals with little or no prior experience in game development.

The book begins with an introduction to the iPhone game development platform, including the Xcode development environment, and an overview of game development concepts such as game loops, graphics rendering, and physics engines. Wing then guides readers through the process of creating a simple game, including how to add sprites, animations, and sound effects.

The book also covers more advanced topics such as creating complex game logic, implementing multiplayer functionality, and optimizing game performance. Wing provides clear and concise explanations of each feature, along with practical examples and exercises to help readers apply what they have learned.

One of the strengths of the book is its focus on practical application. Wing provides step-by-step instructions and code examples to guide readers through each process, making it easy for beginners to follow along and learn at their own pace.

From an SEO perspective, the book's content can be optimized by using relevant keywords such as "iPhone game development", "Xcode", "game loops", "graphics rendering", "physics engines", and "multiplayer functionality". Incorporating relevant links to related resources and publications can also improve the book's search engine rankings.

In summary, Beginning iPhone Games Development is an excellent resource for anyone looking to get started in game development for the iPhone. Its clear explanations, practical examples, and focus on hands-on learning make it an ideal guide for beginners in the field.

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